please correct the quickstart where it says:
"Finally, add the SDK as a dependency by adding compile project(':Hype') to your app's build.gradle."
add 'implementation project(":Hype")' to the dependencies of your project
I am making a Xamarin plugin for iOS, Android and UWP. However the using the Hype Extension for UWP the Plugin is complaining it does not support Any CPU. Is there any way around this? To add to this the Visual studio extension cannot be used in our CI process as we do not manage the build machines is there any way to have get a dll or better yet a nuget package we can pull in to the project?
Hi,I am working in Peer to Peer Publisher code from Hypelabs Github and it shows the error like Hype SDK could not be started and suggestion shows null. And it's not showing nearby list of the devices and I am using the Galaxy Note 5(Android 7) and Moto one power(Android 9) versions. Thanks in advance.
We are working on a proximity based social networking app for both the Android and iOS platforms. Our app requires detection of proximity strength (RSSI) for both the platforms and cross platform.
Is it possible that Hypelabs can provide us any with support in this aspect?
We are trying to use Hype SDK on a Raspberry Pi B+ that runs on Raspbian.
We see that the binaries contains an .a file and some .h files. Our question is, is there a way to develop our solution on Python and use Hype SDK on a raspberry?
Thanks a lot!
. April 9, 2019, 10:23 a.m.
Are you ready to build something great?
The Hype SDK creates peer-to-peer secure mesh networks between nearby devices, even without Internet.